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Mikael Quites
Mikael Quites
Concept Artist / Illustrator - contact@mikaelquites.com
Manaus / Porto Alegre, Brazil

Summary

I am experienced in concept art, creature and character design, illustration worldbuilding and 3D (generalist), with over seven years working for projects in advertising, publishing and games. I also have work experience with team and project management, as well as external communication and branding. 
I consider myself a team player and I strive for showing my ideas to people as clearly as possible. I aim for empathy and talk regularly with the team in order to have a better working environment where people are happier.

Skills

Concept ArtCreature DesignCharacter DesignLightingShadingRenderingTexturingIllustrationMarketing Illustration

Software proficiency

Photoshop
Photoshop
3ds Max
3ds Max
V-Ray
V-Ray
ZBrush
ZBrush

Experience

  • Freelancer at Self-employed
    August 2015 - Present

  • Concept Artist and 3D Artist at The Elder Scrolls Renewal Project
    February 2016 - November 2016

  • Concept Artist at Moonville Entertainment
    February 2016 - Present

  • Illustration Manager at Fescher Neoilustração
    Porto Alegre, Brazil
    July 2010 - September 2015

    3D Generalist with a focus on Lighting, Shading,Rendering and texturign in 3ds Max. Production of concept art, image editing and post-production of stills.Team and project management experience.