I am experienced in concept art, creature and character design, illustration worldbuilding and 3D (generalist), with over seven years working for projects in advertising, publishing and games. I also have work experience with team and project management, as well as external communication and branding.
I consider myself a team player and I strive for showing my ideas to people as clearly as possible. I aim for empathy and talk regularly with the team in order to have a better working environment where people are happier.
3D Generalist with a focus on Lighting, Shading,Rendering and texturign in 3ds Max. Production of concept art, image editing and post-production of stills.Team and project management experience.