Active since 2010 in the creative industry, with 8+ years working with games, I have experience in art, management and storytelling. My skills include leading art teams, managing projects, 2D and 3D production, concept art, illustration and image editing. I also have worked with writing and world building, being able to help IP and narrative creation.
Specialties: Leadership, Team Building, Concept Art, Project Management, Storytelling
Portfolio: http://www.mikaelquites.com/
-Leading and supervising an international team of artists (2D and 3D) for a AAA project;
-Responsible for feedback and making sure the team is following the established art direction;
-Reviewing and updating internal project documentation;
-Team and leadership building, giving development and growth support for artists and leads;
-Art team feedback, paintovers, RFP estimates and roadmap creation;
-Succesfully supported growth of a 2D artist from Senior to Lead;
-2D and 3D art supervision as a Lead for different game projects, working closely with production, game design, engineering and higher management;
Projects: Prison Architect 2, The Sims 4, MySims: Cozy Bundle, POGO and more.
-Concept art creation for different game projects, including props, backgrounds, outfits and icons;
-Working closely with Art Direction and helping art production through feedbacks and project overview;
-3D team management in different projects, overseeing production, team wellbeing and communication;
-Art production related tasks such as resource allocation, communication with client and deliveries;
Projects: God of Rock, Park Beyond and more.
-Script writing, world building and narrative design for game projects;
-Creation of environment, prop and character concept art for games;
Concept art for backgrounds, musical instruments and UI;
Creature design, concept art and base modelling for the film "VERLUST".
-Illustration for editorial, advertising and games;
-Concept art for games and films;
-Writing and story creation for different projets;
Creature and enemy concept art
-3D Generalist with a focus on Lighting, Shading,Rendering and texturing;
-Concept art, image editing and post-production of illustrations;
-Team and project management for many different clients;