Hi, my name is Mikael Quites, I am a concept artist and illustrator from Brazil.
I have been working with illustration for 10 years, having five of them as a 3D generalist and manager in an advertising illustration studio.
I am experienced in concept art, 3D shading, lighting, rendering, texturing, digital illustration and image editing in over 50 advertising illustration projects. I also have work experience with team and project management, as well as external communication and branding.
I have over 10 years in story crafting, directing and conveying mood. I've successfully created six original stories for roleplaying games, complete with concept art, writing, music selection and sound design.
I always try original ideas that are fun to play and emotionally engaging, treating each story as a unique IP.
If you are interested in having me for one of your projects, you can contact me through my e-mail firstname.lastname@example.org
3D Generalist with a focus on Lighting, Shading,Rendering and texturign in 3ds Max. Production of concept art, image editing and post-production of stills.Team and project management experience.