Aruna Sonwe, warrior ranger

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Final concept, with different views
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Another image, only showing the items and text
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I started with a base scan mesh and sculpted a different face. taking some renders to Photoshop
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Here is the rigged, posed model rendered, which I took to Photoshop again to work on the clothes
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I then used Marvelous Designer for realistic folds
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3ds Max viewports
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Different raw renders and views

I created this character for a world I am building and as an exercise mixing 2D/3D techniques.
She is a warrior ranger capable of limited spellcasting. She works as an honored soldier and ranger, having vast experience in the wild prairies and dry, hot fields that make her home. I was inspired by many places for this character, including Brazil's cangaceiros for the clothes, shapes and designs.